Final Reflection and Video Game
A hero for Galendria by jloft I intended to create a "getting ready in the morning," type of game but realized that it would probably take me too much work to create new characters and scenes or maps. I then switched to embrace the fantasy visuals that come standard with RPG Maker. I intended to make this game a subtle commentary on the seemingly growing movement to ban books and/or interfere with curricula within the classroom. I also intended to have the hero and his party build skills by exploring the new world they have entered collecting tools and weapons and reading hidden books. I thought the weapons might start with a stick or rope that helps them fend off attacking insects. I then wanted the weapons to increase in strength by moving to a whip or a metal pole, and leading to swords and bows and arrows. Designing a videogame is quite difficult, but I did discover that the iterating, prototyping, and debugging can provide its own sense of flow. As complicated and exh...